About

My name is Jay Grossman. I have worn a lot of different hats over the years – husband, father, son, entrepreneur, software developer, manager, mentor, coach, student, tag team partner, etc. All have shaped me in different ways and this site is where I plan to share those experiences on this site.

^ Here is a picture of my family in 2016 - Cindy, Jack, me, and Jenna.

Ever since I was 9 years old, I have been fascinated by how people behave related to collecting things and how they decide what they are willing to pay for it. At the time, I was in love with collecting baseball cards (as were many boys in the mid 1980′s). So I would spend more time than reasonable trying to understand why a card that one person would buy for $1 could then be sold to another person for 50 cents or $10. Or why my friend who was a Mets fan was willing to pay 10x more for a Dwight Gooden rookie card than I would. It sparked interests into math, statistics, and basic economics principles. I was completely hooked.

My interest in this problem space only grew as I attended college and beyond. That drew me to learning how to program so I could build software to further test my theories and find solutions. After searching for answers and not finding the solutions I was looking for, I have built some interesting projects that I have shared:

Projects

SportsCollectors.Net
Description:
Largest Community for Sports Autograph Collectors. 70K+ members and 16K+ subscribers
Timeframe:
2000-Present

Collectz.com

Description:
Research and Arbitrage Platform for collectibles categories.
Timeframe:
2012-Present

SportsCardDatabase

Description:
Sports card reference provides market values, comparison shopping, deal finder (arbitrage), and collection tracking functions.
Timeframe:
2009-Present

AuctionCapture

Description:
Comparison shopping and product recommendation engine (leveraged item based collaborative filtering) for auction items. 
Timeframe:
2006-2013

Hipstir

Description:
Social Network and lifestyle site with over 600k+ users. We were the first to offer games, events, and other cool features.
Timeframe:
2003-2008

TrainingMe

Description:
Online learning and courseware solution that allowed users to run their own curriculums.
Timeframe:
2002-2004

BigTrades

Description:
Online collection management and trading platform for collectibles.
Timeframe:
2001-2003

Personal Auction Manager

Description:
Tool set for sellers to list and track product offerings across a variety of marketplaces and formats.
Timeframe:
2001-2002

CodeAndHacks

Description:
Code repository and document management platform for development solutions. Contained a custom content management solution.
Timeframe:
2000-2008

 

All of these projects were built from the ground up and each was created to fill specific need that I could not find in other sites (at that time period). Each has delivered different but valuable opportunities to explore different problem spaces.

These have allowed me to get hands-on experience for so many interesting technical and business topics…. customer service, predictive analytics, collective intelligence, market pricing algorithms, gauging demand, real time data/application integration, data mining, database design, implementing a search platform, content/document management, service based architecture, task automation, marketing, public relations, etc. Through these projects I’ve met so many interesting, smart, passionate, and fun people – with the hope of helping them solve some of their problems/voids along the way.

 Thanks for taking a look and hopefully some of the topics on this blog will be worth the read for some of you.

TLDR;

techie / entrepreneur that enjoys:
 1) my kids + awesome wife
 2) building software projects / products
 3) digging for gold in data sets
 4) my various day jobs
 5) collecting sports cards + autographs
 6) playing sports (baseball + hoops)
 7) rooting for my Boston sports teams:
    New England Patriots  Boston Red Sox  Boston Celtics  Boston Bruins

Also find me on: